blockly.js 19.9 KB
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/**
 * @license
 * Visual Blocks Editor
 *
 * Copyright 2011 Google Inc.
 * https://developers.google.com/blockly/
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *   http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

/**
 * @fileoverview Core JavaScript library for Blockly.
 * @author fraser@google.com (Neil Fraser)
 */
'use strict';

/**
 * The top level namespace used to access the Blockly library.
 * @namespace Blockly
 **/
goog.provide('Blockly');

goog.require('Blockly.Device');
goog.require('Blockly.ProgramMode');
goog.require('Blockly.BlockSvg.render');
goog.require('Blockly.DropDownDiv');
goog.require('Blockly.Events');
goog.require('Blockly.FieldAngle');
goog.require('Blockly.FieldCheckbox');
goog.require('Blockly.FieldColour');
goog.require('Blockly.FieldColourSlider');
// Date picker commented out since it increases footprint by 60%.
// Add it only if you need it.
//goog.require('Blockly.FieldDate');
goog.require('Blockly.FieldDropdown');
goog.require('Blockly.FieldIconMenu');
goog.require('Blockly.FieldImage');
goog.require('Blockly.FieldNote');
goog.require('Blockly.FieldTextInput');
goog.require('Blockly.FieldTextInputRemovable');
goog.require('Blockly.FieldTextDropdown');
goog.require('Blockly.FieldNumber');
goog.require('Blockly.FieldSlider');
goog.require('Blockly.FieldNumberDropdown');
goog.require('Blockly.FieldMatrix');
goog.require('Blockly.FieldVariable');
goog.require('Blockly.FieldVerticalSeparator');
goog.require('Blockly.Generator');
goog.require('Blockly.Msg');
goog.require('Blockly.Procedures');
goog.require('Blockly.ScratchMsgs');
goog.require('Blockly.Toolbox');
goog.require('Blockly.Touch');
goog.require('Blockly.WidgetDiv');
goog.require('Blockly.WorkspaceSvg');
goog.require('Blockly.constants');
goog.require('Blockly.inject');
goog.require('Blockly.utils');
goog.require('goog.color');


// Turn off debugging when compiled.
/* eslint-disable no-unused-vars */
var CLOSURE_DEFINES = {'goog.DEBUG': false};
/* eslint-enable no-unused-vars */

/**
 * The main workspace most recently used.
 * Set by Blockly.WorkspaceSvg.prototype.markFocused
 * @type {Blockly.Workspace}
 */
Blockly.mainWorkspace = null;

/**
 * Currently selected block.
 * @type {Blockly.Block}
 */
Blockly.selected = null;

/**
 * All of the connections on blocks that are currently being dragged.
 * @type {!Array.<!Blockly.Connection>}
 * @private
 */
Blockly.draggingConnections_ = [];

/**
 * Contents of the local clipboard.
 * @type {Element}
 * @private
 */
Blockly.clipboardXml_ = null;

/**
 * Source of the local clipboard.
 * @type {Blockly.WorkspaceSvg}
 * @private
 */
Blockly.clipboardSource_ = null;

/**
 * Cached value for whether 3D is supported.
 * @type {!boolean}
 * @private
 */
Blockly.cache3dSupported_ = null;

/**
 * Convert a hue (HSV model) into an RGB hex triplet.
 * @param {number} hue Hue on a colour wheel (0-360).
 * @return {string} RGB code, e.g. '#5ba65b'.
 */
Blockly.hueToRgb = function(hue) {
  return goog.color.hsvToHex(hue, Blockly.HSV_SATURATION,
      Blockly.HSV_VALUE * 255);
};

/**
 * Returns the dimensions of the specified SVG image.
 * @param {!Element} svg SVG image.
 * @return {!Object} Contains width and height properties.
 */
Blockly.svgSize = function(svg) {
  return {
    width: svg.cachedWidth_,
    height: svg.cachedHeight_
  };
};

/**
 * Size the workspace when the contents change.  This also updates
 * scrollbars accordingly.
 * @param {!Blockly.WorkspaceSvg} workspace The workspace to resize.
 */
Blockly.resizeSvgContents = function(workspace) {
  workspace.resizeContents();
};

/**
 * Size the SVG image to completely fill its container. Call this when the view
 * actually changes sizes (e.g. on a window resize/device orientation change).
 * See Blockly.resizeSvgContents to resize the workspace when the contents
 * change (e.g. when a block is added or removed).
 * Record the height/width of the SVG image.
 * @param {!Blockly.WorkspaceSvg} workspace Any workspace in the SVG.
 */
Blockly.svgResize = function(workspace) {
  var mainWorkspace = workspace;
  while (mainWorkspace.options.parentWorkspace) {
    mainWorkspace = mainWorkspace.options.parentWorkspace;
  }
  var svg = mainWorkspace.getParentSvg();
  var div = svg.parentNode;
  if (!div) {
    // Workspace deleted, or something.
    return;
  }
  var width = div.offsetWidth;
  var height = div.offsetHeight;
  if (svg.cachedWidth_ != width) {
    svg.setAttribute('width', width + 'px');
    svg.cachedWidth_ = width;
  }
  if (svg.cachedHeight_ != height) {
    svg.setAttribute('height', height + 'px');
    svg.cachedHeight_ = height;
  }
  mainWorkspace.resize();
};

/**
 * Handle a key-down on SVG drawing surface. Does nothing if the main workspace is not visible.
 * @param {!Event} e Key down event.
 * @private
 */
// TODO (https://github.com/google/blockly/issues/1998) handle cases where there are multiple workspaces
// and non-main workspaces are able to accept input.
Blockly.onKeyDown_ = function(e) {
  if (Blockly.mainWorkspace.options.readOnly || Blockly.utils.isTargetInput(e)
      || (Blockly.mainWorkspace.rendered && !Blockly.mainWorkspace.isVisible())) {
    // No key actions on readonly workspaces.
    // When focused on an HTML text input widget, don't trap any keys.
    // Ignore keypresses on rendered workspaces that have been explicitly
    // hidden.
    return;
  }
  var deleteBlock = false;
  if (e.keyCode == 27) {
    // Pressing esc closes the context menu and any drop-down
    Blockly.hideChaff();
    Blockly.DropDownDiv.hide();
  } else if (e.keyCode == 8 || e.keyCode == 46) {
    // Delete or backspace.
    // Stop the browser from going back to the previous page.
    // Do this first to prevent an error in the delete code from resulting in
    // data loss.
    e.preventDefault();
    // Don't delete while dragging.  Jeez.
    if (Blockly.mainWorkspace.isDragging()) {
      return;
    }
    if (Blockly.selected && Blockly.selected.isDeletable()) {
      deleteBlock = true;
    }
  } else if (e.altKey || e.ctrlKey || e.metaKey) {
    // Don't use meta keys during drags.
    if (Blockly.mainWorkspace.isDragging()) {
      return;
    }
    if (Blockly.selected &&
        Blockly.selected.isDeletable() && Blockly.selected.isMovable()) {
      // Don't allow copying immovable or undeletable blocks. The next step
      // would be to paste, which would create additional undeletable/immovable
      // blocks on the workspace.
      if (e.keyCode == 67) {
        // 'c' for copy.
        Blockly.hideChaff();
        Blockly.copy_(Blockly.selected);
      } else if (e.keyCode == 88 && !Blockly.selected.workspace.isFlyout) {
        // 'x' for cut, but not in a flyout.
        // Don't even copy the selected item in the flyout.
        Blockly.copy_(Blockly.selected);
        deleteBlock = true;
      }
    }
    if (e.keyCode == 86) {
      // 'v' for paste.
      if (Blockly.clipboardXml_) {
        Blockly.Events.setGroup(true);
        // Pasting always pastes to the main workspace, even if the copy started
        // in a flyout workspace.
        var workspace = Blockly.clipboardSource_;
        if (workspace.isFlyout) {
          workspace = workspace.targetWorkspace;
        }
        workspace.paste(Blockly.clipboardXml_);
        Blockly.Events.setGroup(false);
      }
    } else if (e.keyCode == 90) {
      // 'z' for undo 'Z' is for redo.
      Blockly.hideChaff();
      Blockly.mainWorkspace.undo(e.shiftKey);
    }
  }
  // Common code for delete and cut.
  // Don't delete in the flyout.
  if (deleteBlock && !Blockly.selected.workspace.isFlyout) {
    Blockly.Events.setGroup(true);
    Blockly.hideChaff();
    Blockly.selected.dispose(/* heal */ true, true);
    Blockly.Events.setGroup(false);
  }
};

/**
 * Copy a block or workspace comment onto the local clipboard.
 * @param {!Blockly.Block | !Blockly.WorkspaceComment} toCopy Block or Workspace Comment
 *    to be copied.
 * @private
 */
Blockly.copy_ = function(toCopy) {
  if (toCopy.isComment) {
    var xml = toCopy.toXmlWithXY();
  } else {
    var xml = Blockly.Xml.blockToDom(toCopy);
    // Encode start position in XML.
    var xy = toCopy.getRelativeToSurfaceXY();
    xml.setAttribute('x', toCopy.RTL ? -xy.x : xy.x);
    xml.setAttribute('y', xy.y);
  }
  Blockly.clipboardXml_ = xml;
  Blockly.clipboardSource_ = toCopy.workspace;
};

/**
 * Duplicate this block and its children, or a workspace comment.
 * @param {!Blockly.Block | !Blockly.WorkspaceComment} toDuplicate Block or
 *     Workspace Comment to be copied.
 * @private
 */
Blockly.duplicate_ = function(toDuplicate) {
  // Save the clipboard.
  var clipboardXml = Blockly.clipboardXml_;
  var clipboardSource = Blockly.clipboardSource_;

  // Create a duplicate via a copy/paste operation.
  Blockly.copy_(toDuplicate);
  toDuplicate.workspace.paste(Blockly.clipboardXml_);

  // Restore the clipboard.
  Blockly.clipboardXml_ = clipboardXml;
  Blockly.clipboardSource_ = clipboardSource;
};

/**
 * Cancel the native context menu, unless the focus is on an HTML input widget.
 * @param {!Event} e Mouse down event.
 * @private
 */
Blockly.onContextMenu_ = function(e) {
  if (!Blockly.utils.isTargetInput(e)) {
    // When focused on an HTML text input widget, don't cancel the context menu.
    e.preventDefault();
  }
};

/**
 * Close tooltips, context menus, dropdown selections, etc.
 * @param {boolean=} opt_allowToolbox If true, don't close the toolbox.
 */
Blockly.hideChaff = function(opt_allowToolbox) {
  Blockly.hideChaffInternal_(opt_allowToolbox);
  Blockly.WidgetDiv.hide(true);
};

/**
 * Close tooltips, context menus, dropdown selections, etc.
 * For some elements (e.g. field text inputs), rather than hiding, it will
 * move them.
 * @param {boolean=} opt_allowToolbox If true, don't close the toolbox.
 */
Blockly.hideChaffOnResize = function(opt_allowToolbox) {
  Blockly.hideChaffInternal_(opt_allowToolbox);
  Blockly.WidgetDiv.repositionForWindowResize();
};

/**
 * Does a majority of the work for hideChaff including tooltips, dropdowns,
 * toolbox, etc. It does not deal with the WidgetDiv.
 * @param {boolean=} opt_allowToolbox If true, don't close the toolbox.
 * @private
 */
Blockly.hideChaffInternal_ = function(opt_allowToolbox) {
  Blockly.Tooltip.hide();
  Blockly.DropDownDiv.hideWithoutAnimation();
  if (!opt_allowToolbox) {
    var workspace = Blockly.getMainWorkspace();
    if (workspace.toolbox_ &&
        workspace.toolbox_.flyout_ &&
        workspace.toolbox_.flyout_.autoClose) {
      workspace.toolbox_.clearSelection();
    }
  }
};

/**
 * Returns the main workspace.  Returns the last used main workspace (based on
 * focus).  Try not to use this function, particularly if there are multiple
 * Blockly instances on a page.
 * @return {!Blockly.Workspace} The main workspace.
 */
Blockly.getMainWorkspace = function() {
  return Blockly.mainWorkspace;
};

/**
 * Wrapper to window.alert() that app developers may override to
 * provide alternatives to the modal browser window.
 * @param {string} message The message to display to the user.
 * @param {function()=} opt_callback The callback when the alert is dismissed.
 */
Blockly.alert = function(message, opt_callback) {
  window.alert(message);
  if (opt_callback) {
    opt_callback();
  }
};

/**
 * Wrapper to window.confirm() that app developers may override to
 * provide alternatives to the modal browser window.
 * @param {string} message The message to display to the user.
 * @param {!function(boolean)} callback The callback for handling user response.
 */
Blockly.confirm = function(message, callback) {
  callback(window.confirm(message));
};

/**
 * Wrapper to window.prompt() that app developers may override to provide
 * alternatives to the modal browser window. Built-in browser prompts are
 * often used for better text input experience on mobile device. We strongly
 * recommend testing mobile when overriding this.
 * @param {string} message The message to display to the user.
 * @param {string} defaultValue The value to initialize the prompt with.
 * @param {!function(string)} callback The callback for handling user response.
 * @param {?string} _opt_title An optional title for the prompt.
 * @param {?string} _opt_varType An optional variable type for variable specific
 *     prompt behavior.
 */
Blockly.prompt = function(message, defaultValue, callback, _opt_title,
    _opt_varType) {
  // opt_title and opt_varType are unused because we only need them to pass
  // information to the scratch-gui, which overwrites this function
  callback(window.prompt(message, defaultValue));
};

/**
 * A callback for status buttons. The window.alert is here for testing and
 * should be overridden.
 * @param {string} id An identifier.
 */
Blockly.statusButtonCallback = function(id) {
  window.alert('status button was pressed for ' + id);
};

/**
 * Refresh the visual state of a status button in all extension category headers.
 * @param {Blockly.Workspace} workspace A workspace.
 */
Blockly.refreshStatusButtons = function(workspace) {
  var buttons = workspace.getFlyout().buttons_;
  for (var i = 0; i < buttons.length; i++) {
    if (buttons[i] instanceof Blockly.FlyoutExtensionCategoryHeader) {
      buttons[i].refreshStatus();
    }
  }
};

/**
 * Helper function for defining a block from JSON.  The resulting function has
 * the correct value of jsonDef at the point in code where jsonInit is called.
 * @param {!Object} jsonDef The JSON definition of a block.
 * @return {function()} A function that calls jsonInit with the correct value
 *     of jsonDef.
 * @private
 */
Blockly.jsonInitFactory_ = function(jsonDef) {
  return function() {
    this.jsonInit(jsonDef);
  };
};

/**
 * Define blocks from an array of JSON block definitions, as might be generated
 * by the Blockly Developer Tools.
 * @param {!Array.<!Object>} jsonArray An array of JSON block definitions.
 */
Blockly.defineBlocksWithJsonArray = function(jsonArray) {
  for (var i = 0; i < jsonArray.length; i++) {
    var elem = jsonArray[i];
    if (!elem) {
      console.warn(
          'Block definition #' + i + ' in JSON array is ' + elem + '. ' +
          'Skipping.');
    } else {
      var typename = elem.type;
      if (typename == null || typename === '') {
        console.warn(
            'Block definition #' + i +
            ' in JSON array is missing a type attribute. Skipping.');
      } else {
        if (Blockly.Blocks[typename]) {
          console.warn(
              'Block definition #' + i + ' in JSON array' +
              ' overwrites prior definition of "' + typename + '".');
        }
        Blockly.Blocks[typename] = {
          init: Blockly.jsonInitFactory_(elem)
        };
      }
    }
  }
};

/**
 * Bind an event to a function call.  When calling the function, verifies that
 * it belongs to the touch stream that is currently being processed, and splits
 * multitouch events into multiple events as needed.
 * @param {!EventTarget} node Node upon which to listen.
 * @param {string} name Event name to listen to (e.g. 'mousedown').
 * @param {Object} thisObject The value of 'this' in the function.
 * @param {!Function} func Function to call when event is triggered.
 * @param {boolean=} opt_noCaptureIdentifier True if triggering on this event
 *     should not block execution of other event handlers on this touch or other
 *     simultaneous touches.
 * @param {boolean=} opt_noPreventDefault True if triggering on this event
 *     should prevent the default handler.  False by default.  If
 *     opt_noPreventDefault is provided, opt_noCaptureIdentifier must also be
 *     provided.
 * @return {!Array.<!Array>} Opaque data that can be passed to unbindEvent_.
 */
Blockly.bindEventWithChecks_ = function(node, name, thisObject, func,
    opt_noCaptureIdentifier, opt_noPreventDefault) {
  var handled = false;
  var wrapFunc = function(e) {
    var captureIdentifier = !opt_noCaptureIdentifier;
    // Handle each touch point separately.  If the event was a mouse event, this
    // will hand back an array with one element, which we're fine handling.
    var events = Blockly.Touch.splitEventByTouches(e);
    for (var i = 0, event; event = events[i]; i++) {
      if (captureIdentifier && !Blockly.Touch.shouldHandleEvent(event)) {
        continue;
      }
      Blockly.Touch.setClientFromTouch(event);
      if (thisObject) {
        func.call(thisObject, event);
      } else {
        func(event);
      }
      handled = true;
    }
  };

  node.addEventListener(name, wrapFunc, false);
  var bindData = [[node, name, wrapFunc]];

  // Add equivalent touch event.
  if (name in Blockly.Touch.TOUCH_MAP) {
    var touchWrapFunc = function(e) {
      wrapFunc(e);
      // Calling preventDefault stops the browser from scrolling/zooming the
      // page.
      var preventDef = !opt_noPreventDefault;
      if (handled && preventDef) {
        e.preventDefault();
      }
    };
    for (var i = 0, type; type = Blockly.Touch.TOUCH_MAP[name][i]; i++) {
      node.addEventListener(type, touchWrapFunc, false);
      bindData.push([node, type, touchWrapFunc]);
    }
  }
  return bindData;
};


/**
 * Bind an event to a function call.  Handles multitouch events by using the
 * coordinates of the first changed touch, and doesn't do any safety checks for
 * simultaneous event processing.
 * @deprecated in favor of bindEventWithChecks_, but preserved for external
 * users.
 * @param {!EventTarget} node Node upon which to listen.
 * @param {string} name Event name to listen to (e.g. 'mousedown').
 * @param {Object} thisObject The value of 'this' in the function.
 * @param {!Function} func Function to call when event is triggered.
 * @return {!Array.<!Array>} Opaque data that can be passed to unbindEvent_.
 * @private
 */
Blockly.bindEvent_ = function(node, name, thisObject, func) {
  var wrapFunc = function(e) {
    if (thisObject) {
      func.call(thisObject, e);
    } else {
      func(e);
    }
  };

  node.addEventListener(name, wrapFunc, false);
  var bindData = [[node, name, wrapFunc]];

  // Add equivalent touch event.
  if (name in Blockly.Touch.TOUCH_MAP) {
    var touchWrapFunc = function(e) {
      // Punt on multitouch events.
      if (e.changedTouches.length == 1) {
        // Map the touch event's properties to the event.
        var touchPoint = e.changedTouches[0];
        e.clientX = touchPoint.clientX;
        e.clientY = touchPoint.clientY;
      }
      wrapFunc(e);

      // Stop the browser from scrolling/zooming the page.
      e.preventDefault();
    };
    for (var i = 0, type; type = Blockly.Touch.TOUCH_MAP[name][i]; i++) {
      node.addEventListener(type, touchWrapFunc, false);
      bindData.push([node, type, touchWrapFunc]);
    }
  }
  return bindData;
};

/**
 * Unbind one or more events event from a function call.
 * @param {!Array.<!Array>} bindData Opaque data from bindEvent_.
 *     This list is emptied during the course of calling this function.
 * @return {!Function} The function call.
 * @private
 */
Blockly.unbindEvent_ = function(bindData) {
  while (bindData.length) {
    var bindDatum = bindData.pop();
    var node = bindDatum[0];
    var name = bindDatum[1];
    var func = bindDatum[2];
    node.removeEventListener(name, func, false);
  }
  return func;
};

/**
 * Is the given string a number (includes negative and decimals).
 * @param {string} str Input string.
 * @return {boolean} True if number, false otherwise.
 */
Blockly.isNumber = function(str) {
  return !!str.match(/^\s*-?\d+(\.\d+)?\s*$/);
};

// IE9 does not have a console.  Create a stub to stop errors.
if (!goog.global['console']) {
  goog.global['console'] = {
    'log': function() {},
    'warn': function() {}
  };
}

// Export symbols that would otherwise be renamed by Closure compiler.
if (!goog.global['Blockly']) {
  goog.global['Blockly'] = {};
}
goog.global['Blockly']['getMainWorkspace'] = Blockly.getMainWorkspace;